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Getting around

Walk, cross the bridges, sail from the harbour, and ask the town to show you the way.

Crossing Green, where the bridges from the square meet the ones to the far islands.
Crossing Green, where the bridges from the square meet the ones to the far islands.

Everywhere in HiveVerse is reached on foot. Walk straight into a door to go in; inside, rooms join by their own doors and stairs.

Showing the way

All places in your You menu lists every building and island. Picking one never moves you: a marker and an arrow at the edge of the screen point the way, and you walk there yourself.

Flying home

A player whose character is a HivePunk can fly. Fly home takes off from wherever you are, out of any room, and puts you on your own doorstep in a few seconds, even from another neighbourhood or across the harbour. Everyone around sees you go: golden wings, a trail of light across the sky, and a landing that shakes the ground.

Neighbourhoods

When the town is busy, players are spread across copies of the town called neighbourhoods. They aren't places: you can step between them from the people menu to join friends.

Gallery

The pier on the east shore, by Hive Bank.
The pier on the east shore, by Hive Bank.
The Hivepunk District from above, its bridge to the square on the right.
The Hivepunk District from above, its bridge to the square on the right.

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